A lone figure overlooks a vast Axtlan industrial city beneath a burning sky

AN EXPANDING UNIVERSE

SEVENTEEN SUNS.THIS WORLD IS ABOUT TO KREK UP ITSELF.

Axtlan is an adult science-fiction universe where light, climate, memory, architecture and power belong to one chain of consequence.

ERA IV · THE PRESENT INTENSIFIES

ONE WORLD · MANY FORMS

A WORLD EXPANDING IN MANY DIRECTIONS

Axtlan brings together expansive lore, narrative, concept art, original music, connected systems and a game in development. Each medium opens a different scale of the planet.

Official Axtlan logo
AXTLAN
Official Formation logo
FORMATION
Official Sirocco logo
SIROCCO
Official The Rats logo
THE RATS
Official Axtlan Wars logo
AXTLAN WARS
A waterside district of The Rats where ruins, water and infrastructure remain inhabited
01

LORE

Skies, oceans, cultures, substances, ages and conflicts that all belong to the same world.

A Sirocco VTOL aircraft crossing an icy canyon between snow and rock
02

ART

Years of visual development shaped into characters, architecture, vehicles, objects, scenes and prints.

Vessels and structures of The Rats beneath the green atmosphere of an industrial harbour
03

MUSIC

Official soundtracks translating factions, regions and planetary pressure into a distinct sonic identity.

A Sirocco armoured vehicle advancing through a snowy forest during an operation
04

GAME

An Axtlan game is in development as another expression of the same world and its consequences.

A reclaimed Sirocco fortress maintained as part of a history that remains active
05

SHARED MEMORY

Each format reveals another scale of Axtlan, from daily life to its largest conflicts.

XIXICOR · CREATOR OF AXTLAN

BUILDING A WORLD FROM WHAT REMAINS

Axtlan was never just a setting. It was an emotional architecture.

Axtlan stayed at the back of my mind long before it had a name. It formed through images, atmospheres, systems and questions about ruined beauty, pressure, survival, contradiction and the strange dignity that remains after life has already taken too much.

By nature and by trade, I am a developer. I am drawn to systems, construction, reconstruction and to understanding how things fail and what can be built from the fragments.

Axtlan was never just a setting. It was an emotional architecture: a place where collapse is not an ending but a condition of existence; where systems may outlive the people trapped inside them and beauty may still persist within damage.

The world is built through structure, pattern, iteration and consequence. It had to work as a world before it could speak as one.

Portrait of Xixicor, creator of Axtlan
XIXICORXIXICOR · CREATOR OF AXTLAN

INTRODUCTION TO THE WORLD

WHY AXTLAN EXISTS

Axtlan did not begin as a product or an isolated atmosphere. It accumulated until it became a world that needed shape, language and history.

A combat machine of The Rats walking between damaged buildings and green light

01PRESSURE

PERSISTENT PRESSURE

Axtlan began as an accumulation of images, atmospheres, systems and questions that would not go away: ruined structures, hostile light, survival under pressure, institutions continuing long after they stopped serving the people trapped inside them and the strange dignity that can remain in places already marked by damage.

It did not arrive all at once. It accumulated, piece by piece, image by image, feeling by feeling, until it became too coherent to ignore.

The fragments began to recognise one another. An image called for a story, a story called for music and every answer opened another part of the world.

An armoured Sirocco figure combining polar camouflage, protection and mobility

02CONTRADICTION

A WORLD OF CONTRADICTION

Axtlan is brutal without being empty, wounded without being lifeless and severe without collapsing into spectacle. It is concerned with endurance, adaptation, memory, pressure and the forms of meaning people continue to build inside unstable conditions.

It is not a setting built on a simple apocalypse or decorative darkness. Environment, social order, ritual, violence, beauty and survival exist inside the same frame; none can be understood in isolation.

There is grief, but also ritual; oppression, but also adaptation; ruin, but also beauty. That beauty matters precisely because it is not guaranteed.

An industrial city of The Rats sustaining transport, work and life among older structures

03CONTINUATION

CONTINUATION UNDER PRESSURE

What people inherit is not stability but continuation. The world did not break in one clean instant: it degraded unevenly, violently and over a long time. Systems outlived their usefulness, routes replaced certainty and survival became practice before it became philosophy.

Axtlan is not about the immediate moment after collapse. It is about the habits, disciplines, structures and identities shaped by living so long inside damaged conditions that adaptation itself becomes culture.

Ruined worlds become meaningful because someone is still inside them: carrying, building, grieving, adapting and still trying to remain human.

A remote Sirocco outpost combining power, communications and defence in the ice

04IMPRINT

A WORLD WITH DEPTH

Axtlan has its own history, geography and memory. A decision made on one coast can alter a distant route, and every culture interprets those marks through its own experience.

You do not need to see every map to feel the roads continuing beyond the page. Depth appears in what a person fears, inherits or must do to get home.

That is why the stories stay close to life: hostile light, uncertain ground, old machines and the small rituals that let a person remain whole.

This is not a world about the end. It is a world about everything that continues after.

— XIXICOR / AXTLAN

BENEATH SEVENTEEN SUNS

THE SKY IS POLICY

Axtlan lives beneath seventeen suns. The sky changes with place and hour: sometimes only a few lights rule the horizon, sometimes glare washes the land flat, and true darkness is rare. People build routes, homes, rituals and laws around what the sky may do next.

AXTLAN · SEVENTEEN-SUN SYSTEMBARYCENTRIC PLAN
AXTLANTEAL MARKER · RED TRAJECTORY
17COLOURED LIGHTS · SEVENTEEN SUNS
CENTREAMBER MARKER · SHARED BARYCENTRE
ORBITSFAINT CURVES · SOLAR PATHS

The coloured lights follow the seventeen suns. The red path belongs to Axtlan: a closed, uneven rosette around the centre they all share. The animation shows how the system moves, not a particular date.

17SUNS IN THE BARYCENTRIC SYSTEM
9,662.1 kmPLANETARY RADIUS
19,324.2 kmPLANETARY DIAMETER
60,709 kmEQUATORIAL CIRCUMFERENCE
1.173×10⁹ km²SURFACE AREA · APPROX. 2.3× EARTH
1.0 gSURFACE GRAVITY
0.659×DENSITY RELATIVE TO EARTH
13.77 km/sESCAPE VELOCITY
01SKY

A DAY WITHOUT A SINGLE DAWN

One turn of the planet does not bring one neat sunrise and sunset. Light gathers from several directions, and the sky can change character before a journey is over.

02FOUR LIGHTS

GLARE, TWILIGHT, DUSK, NIGHT

Glare erases distance. Twilight flattens the horizon. Dusk stains familiar routes with doubt. True night comes only when the light falls far enough to leave deep shadow.

03LAND

THE SKY LEAVES MARKS

The pressure of so many suns appears in ringing salt fields, obsidian ridges, flooded plains, burning vents, bioluminescent shadows and deserts where compasses lose their calm.

04DEEP WATER

LIFE DOES NOT WAIT FOR LIGHT

The deep oceans do not live by sunlight alone. Heat, minerals, pressure and the planet’s magnetic unrest feed ecosystems far beneath the changing surface.

05PEOPLE

TIME BECOMES CUSTOM

Formation turns the calendar into ritual. Sirocco reads it through instruments. The Rats turns it into paperwork. For ordinary people it can be the difference between a safe journey and a terrible idea.

06ERA IV · SD 78,771–105,026

THE FINAL QUARTER

Era IV spans days 78,771 to 105,026: the final quarter of the 105,027-day Solar Cycle. Fronts shift, old certainties weaken, and every culture is being forced to answer.

LORE PREVIEW

THREE DOCTRINES. ONE PRESSURE.

The great cultures of Era IV are not aesthetic variations. They are incompatible answers to a world that never stays still.

A vast Formation industrial complex stretches across an Axtlan desert
01PERMANENCE

FORMATION

Formation turns uncertainty into structure. Fortresses, measured routes, recorded authority and ritual geometry attempt to discipline the land.

Its cities feel less like settlements than conclusions. Its vehicles are decisions made steel. Even mercy sounds procedural.

FORMATION · PERMANENCE MADE TERRITORY
A luminous Sirocco settlement stands among ice, antennae and human figures
02MOVEMENT

SIROCCO

Sirocco reads coasts, deltas, flood belts and submerged corridors before they change. It survives through angle, timing and adaptation.

Nothing appears fully finished because nothing on the coast ever is. Competence is already a threat; its warfare arrives by the route nobody thought possible.

SIROCCO · LIFE IN MOTION
A crowd surrounds a monumental green tower of The Rats in a devastated city
03SURVIVAL BY SCALE

THE RATS

The Rats inhabit dead megacities and turn broken procedures into infrastructure, control and production at scale.

They live inside bureaucratic carcasses. Where procedure outlived meaning, they turn confusion into government and make dysfunction scalable.

THE RATS · POWER AMONG THE RUINS

Every culture looks at the same sky and learns something different from it. Formation tries to master it, Sirocco to read it and The Rats to turn its changes into procedure. Ordinary lives unfold between those answers.

— XIXICOR / AXTLAN

NINE CLASSES · ONE LIVING FAMILY

KREK IS NOT ONE CRYSTAL

Each class has its own form, behaviour and consequence. Six have been present long enough to carry familiar names; three are only now entering the current cycle. Their appearance can warn you before you get close.

01

THE SEAM IS MATERIAL

Krek in a seam can store charge, strengthen structures, filter, cut or alter other materials. It is not narcotic by default.

02

THE CROWN CHANGES THE CONSEQUENCE

Only crystal grown inside the open crown of an adult Krek Pod carries crown liquor capable of changing the body, memory and perception.

01

FROM SEAM TO POD

Krek begins as the ground’s response. When overlapping suns, atmospheric filtering, magnetic retention, permeable host rock and cycle timing coincide, seams bloom. Some remain mineral; others root, raise a living pod and open an adult crown.

02

A SOLAR BLOOM

It does not grow the same way everywhere. The local mix of suns and environment decides where it blooms, what form it takes and whether it stores charge, hardens matter or matures into crown chemistry. An old pod field can turn an entire region into resource, danger and memory.

03

CULTURE, POWER AND DEPENDENCE

For Axtlan’s people, Krek is medicine, material, labour, ritual, dependence, frontier and cause of war. Formation tries to contain and record it; Sirocco to read and move it in the right window; The Rats to multiply it and turn it into leverage. No culture remains untouched by its pods.

KREK FIELD ATLASSIX ESTABLISHED · THREE EMERGING

AKR-01 / VARKHAZ

AKR-01VARKHAZ
AKR-01ESTABLISHED

VARKHAZ

Dusty Krek · box-heart · chalk crown

HOW TO RECOGNISE IT
A brittle square heart compacts while the outer crystal crumbles into dust. It looks like a stone box breathing a dry cloud.
IN THE SEAM
Its powder serves in filters, decontamination packs and surfaces that must lose their shine or seed a mineral reaction.
IN AN ADULT CROWN
Silt-Drift begins as narrow concentration. Later it flattens memory and emotion until a person repeats routes without remembering why.
KREK ALWAYS LEAVES A MARK.

A seam can power a city, support a machine or turn a region into a frontier. An adult crown can alter the body, memory and perception. Its value never arrives without a cost.

— AXTLAN
Axtlan development scene showing a vehicle before a desert communications network

IN DEVELOPMENT

AXTLAN IS ALSO BECOMING A GAME

The game grows from the same world as the stories, art and music. Its places remember what happened in them, its cultures do not see danger in the same way, and choices must leave a mark that feels unmistakably Axtlan.

ONE LIVING WORLD
01

PLAYING INSIDE AXTLAN

The game grows from its places, cultures, images and songs without reducing the planet to a backdrop.

02

ROOM TO GROW

New places and characters can arrive without erasing what the world already remembers.

03

CHOICES LEAVE MARKS

What someone does should change what they meet later, even when the answer is not immediate.

04

MADE TOGETHER

Writing, art, music and the experience develop together so none of them contradicts the rest.

05

SHOWN WHEN READY

Details are shared when they can hold up, not before.

VISUAL HISTORY

THE WORLD BEFORE THE WORDS

Before a city can have a history, it needs a silhouette. Early sketches search for that shape; finished scenes show what it might feel like to live inside it. The gallery continues with Axtlan’s official works and prints.

Dark blueprint of an armoured Formation vehicle in side view
FORMATION · FROM LINE TO MACHINE
Dark blueprint of a tracked Sirocco launcher vehicle
SIROCCO · MOVEMENT DESIGNED
Dark blueprint of a vehicle of The Rats fitted with antennae and weapons
THE RATS · FUNCTION AMONG RUINS
A person watches a Formation city from an interior observation platform
LIFE ON AXTLAN · THE WORLD INHABITED
VISUAL ARCHIVE · 09 WORKS
Formation concept architecture
01 / 09 FORMATION ARCHITECTURE

ORIGINAL MUSIC

LISTEN TO THE WORLD

The soundtracks do not accompany Axtlan from outside: they are another route into its factions, regions, wars and memory.

PUBLIC ACCESS

WHERE TO FIND AXTLAN

The shop, blog and legal hub are not copies of the same page. Each route serves a distinct function within Axtlan's public ecosystem.

01

OFFICIAL SHOP · LIVE

SHOP.AXTLAN.MX

The official shop brings together downloadable digital artwork and collections organised around Axtlan, Formation, Sirocco and The Rats. Digital works are delivered after purchase for personal use; Olmteka S.A.S. de C.V. operates the shop and its support.

  • DIGITAL ART AND FACTION COLLECTIONS
  • CATALOGUE, FULFILMENT, RELEASES AND HELP
ENTER THE OFFICIAL SHOP
02

EDITORIAL CHANNEL · COMING SOON

BLOG.AXTLAN.MX

Axtlan's official editorial route is being prepared. Its public page currently announces that it is coming soon; updates will appear there once the channel is published.

  • OFFICIAL EDITORIAL ROUTE
  • PUBLIC STATUS: COMING SOON
VISIT THE BLOG

PUBLIC ECOSYSTEM

EVERY OFFICIAL ROUTE

Lore, art, music, shop, catalogue, public development and contact form a network. These verified routes avoid obsolete pages and imitations.

AUTHORSHIP · OPERATION · REGISTRATION

CREATOR, COMPANY AND REGISTRATION

Axtlan is Xixicor's creation. He develops and directs the project through Olmteka Studio. Olmteka S.A.S. de C.V. is the Mexican company that operates the public shop and holds the AXTLAN trademark registration issued by IMPI.

01 / CREATOR

XIXICOR

Creator and developer of Axtlan, its world, narrative, visual direction, music and game project.

XIXICOR
02 / STUDIOOLMTEKA STUDIO

OLMTEKA STUDIO

The studio through which Xixicor develops and directs Axtlan's creative and technical work.

VISIT THE STUDIO
03 / COMPANY

OLMTEKA S.A.S. DE C.V.

The Mexican company behind Axtlan's commercial operation. It runs the public shop and holds the AXTLAN trademark registration issued by IMPI.

RFC
OLM2108021T9
ABOUT OLMTEKA
04 / REGISTRY

AXTLAN TRADEMARK · IMPI

Mexican trademark registration issued to Olmteka S.A.S. de C.V. for the AXTLAN name, class 9.

REGISTRATION
3052752
FILE
3543953
ISSUED 04 JUN 2026 · VALID THROUGH 04 JUN 2036 OPEN THE OFFICIAL IMPI TITLE

CLEAR ANSWERS

BEFORE GOING DEEPER

01What is Axtlan — The Planet of Seventeen Suns?

It is an adult science-fiction universe built as a coherent world of lore, narrative, art, music, connected systems and a game in development.

02What is the official Axtlan site and where do purchases happen?

axtlan.mx is the official project and brand information site; it is not a product page or checkout. Purchases happen only at shop.axtlan.mx, the separate official store with its own prices, payment and policies, also operated by Olmteka S.A.S. de C.V.

03How canonical are the visuals?

Published pieces present the project's official visual identity. Detailed canon follows current documentation and may distinguish final work, visual development and historical material.

04Where should I start if I am new to Axtlan?

Begin with this introduction, meet the three doctrines, listen to World of Axtlan and then explore the art or shop according to your interests.

05Is Axtlan being developed as a game?

Yes. An Axtlan game is in development. Its genre, engine, platforms, date and availability are not being announced yet.

06What makes Axtlan different?

Its seventeen suns are not decoration: they change climate, movement, perception, politics, architecture and culture within one consequence chain.

07May I create fan art or fan fiction?

Personal, non-commercial creation may be discussed with the project. To avoid confusion about permission, publication or monetisation, write to contact@axtlan.mx before distributing it.

08Who is Xixicor?

Xixicor is Axtlan's creator, bringing development, systems, writing, visual direction and music into one creative vision.

09May I use Axtlan commercially?

Not without written authorisation. For licensing, collaborations or commercial proposals, contact contact@axtlan.mx.

10Is Axtlan finished?

No. It is an active, expanding project. Public material presents stable parts of the world without claiming that all development is closed.

11Is the content made with AI tools?

The project uses digital tools within a process directed, reviewed and maintained by its creator. Final decisions about selection, editing, publication and canon remain in human hands.

12Will there be complete books?

Axtlan contains extensive narrative and documentation, but this page does not announce unconfirmed formats, dates or future releases.

13How can I support the project?

You can listen to and share the music, follow official channels, purchase available art or products and direct others to verified routes.

14How can I stay updated?

Follow the site, blog, YouTube, ArtStation, Instagram and the Axtlan Shop releases page.

15In which forms does Axtlan currently exist?

It exists publicly through lore and narrative, art and prints, music and video, digital assets, products and selected development material.

16Is the soundtrack safe for my channel?

No blanket licence is granted from this page. For synchronisation, streaming, video, monetisation or commercial use, ask contact@axtlan.mx first.

17Will there be tabletop games or RPGs?

There is no confirmed public announcement for those formats. The world architecture allows expansion, but each product will be announced only when it can be supported.

18Do I need to follow everything?

No. Each route is designed as a different entry point. You can begin with music, art, lore or the shop and expand from there.

19Who operates Axtlan and Axtlan Shop?

Axtlan and Axtlan Shop are operated by Olmteka S.A.S. de C.V. in Mexico.

20May I propose collaborations or licensing?

Yes. Send a clear proposal to contact@axtlan.mx with scope, intended use, territory, duration and contact details.

PRIVACY UNDER YOUR CONTROL